The Evolution of Call of Duty: Modern Warfare

  • Posted October 9th, 2009 at 09:53 EDT by Mike Harradence
  • 7,951 views
  • 31 Comments

Over the past few years, Activision’s mammoth selling Call of Duty franchise has effortlessly cemented itself among the cream of the crop of World War II shooters, racking up plaudits its seamless blend of cinematic gameplay and gritty set pieces, sumptuous visuals and comprehensive online functionality. Following the release of Call of Duty 3, though, it became abundantly clear that a change was necessary in order to stimulate both sales and consumer interest in the series, a task which was ultimately appointed to long time franchise collaborator, Infinity Ward. As a result, in 2007, this talented bunch of coders decided to pack up their troubles, swap their kit bags for a pair of night vision goggles and – as the game’s subtitle emphatically proclaims – distance itself from the tired and tested WWII formula. The result? Call of Duty 4: Modern Warfare.

A roaring success, Modern Warfare offered the shot in the arm that the CoD brand desperately required, combining the series trademark realism, immaculate visual offerings and insanely addictive online play with the contemporary sensibilities of a modern day shooter. As a result, the game enjoyed an unprecedented stay in the public consciousness, remaining a staple on the multiformat videogame charts months after its release, and ultimately went on to secure a re-release under the Game of the Year moniker back in spring 2008. Modern Warfare eventually went on to stack up a whopping 13 million copies sold globally as of May 2009, garnered universal acclaim and scooped up a multitude of awards, including the prestigious Overall Game of the Year at the Academy of Interactive Arts & Science. Essentially, Modern Warfare was good. Very good. And it printed stacks of money to boot.

Fast forward to 2009, and anticipation among eager punters has reached fever pitch as the videogames market gears up for the release of the hotly anticipated Modern Warfare 2, tipped by many to become the biggest selling game of all time. As a result, PSU felt obliged to induct the Modern Warfare brand in to our on-going ‘Evolution of…’ series, offering a visual juxtaposition of MW2 and its predecessor in order to witness how the team at Infinity Ward are shaking things up for the sequel. Here, our objective isn't simply to depict any inevitable graphical advancements in the series (as the screens below were not chosen solely with this in mind) but rather illustrate the disparity between both games from a variety of perspectives including battlefields, weaponry, gear and numerous other elements inherent of the series on offer. Essentialy, this should give us all a clear idea as to how the sequel differs from its predecessor. Those of you who have yet to clap eyes on our previous features in this area may want to have a gander at our previous efforts, where we scrutinize the likes of God of War and Assassin’s Creed under the microscope.

Without further ado, check out the Evolution of Modern Warfare below.

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(Click for full size)

Character detail

Explosions

Close quarters combat

Multiplayer

Sight

 

Scenery

First person view

Moving out

By Mike Harradence and Joseph Lustig

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What are your thoughts?

  1. PsychoMantis | KuruptX

    • 10:00am BST - October 9th, 2009

    Nothing noticable just the 1st and last pic. #1

  2. don77 | AP707

    • 10:05am BST - October 9th, 2009

     looks great

  3. Rapture | NEREVAR117

    • 10:13am BST - October 9th, 2009

    Not a very big difference, maybe some better shaders.

  4. SPIDER | SpiderMedical

    • 10:38am BST - October 9th, 2009

    isnt the first and last rendered images on MW2 side...

    im not sure... just thought it was from rendered videos

     

  5. Strudel | Strudel

    • 11:39am BST - October 9th, 2009

    Only the 2nd and last of the comparisons do the MW2 shots look better, it may however look considerably better in motion that CoD4 with better use of motion blur effects ect

  6. PS3-The Ultimate Machine

    • 11:44am BST - October 9th, 2009

    Wow,i was expecting a at least noticeably better textures,but if you look at the snow in the second last pic,and the building in the fourth pic,you get to see the GIGANTIC leap of 0.00000 difference between the two.

    btw i'll be picking it up when it gets cheap,cuz i wanna see what the whole deal with the MW online really is.(i haven't played MW 1,and i guess i'll skip over that now that the sequel is almost out).

  7. danyal1985 | danyal1985

    • 11:50am BST - October 9th, 2009

     there is no freaking difference, you want to see difference, compare uncharted and uncharted 2 or killzone and killzone 2. 

  8. SSSOLWAY

    • 12:01pm BST - October 9th, 2009

    4GOD SAKE!!!!!!!!!!!!!! READING STUPID THINGS LIKE THIS ARE STARTING TO GIVE ME ERECTION PROBLEMS..........

  9. Mike_Harradence

    • 12:04pm BST - October 9th, 2009

    Guys, please read over the text before the actual screenshots. We're not aiming to show any huge visual leaps, we're showcasing the differences between both games in terms of scenario, locations, weapons, equipment, clothing, etc. Basically, how each game differs while still clearly maintaining the Modern Warfare experience we've come to know and love. That's why we've picked similar shots for both games where possible -- to show it's still Modern Warfare, it's just evolving. :)

  10. Fenix | Faenix1

    • 12:18pm BST - October 9th, 2009

    Sadly, I will have to miss it for a couple months. :(

  11. lordAlucard | Sympozium_666

    • 12:18pm BST - October 9th, 2009

    I'm sure there's more stuff to report on the news these past months have been really poor like wheres the previews!!

  12. ptmww3

    • 1:40pm BST - October 9th, 2009

    Modern warfare has great multy player but if you ask Gurilla games about how balance the game is they wiil laugh at it, btw i am not sure if i should buy MW2 1st day even though i want it on 1st day. GTA4 for biggest sales of all time

  13. TheDunk

    • 2:19pm BST - October 9th, 2009

    @ #7

    Theres no way there is a graphical difference between killzone and killzone 2.  You must be out of your mind.

  14. Acid-Hippie2007 | Acid-Hippie2007

    • 2:33pm BST - October 9th, 2009

    wow.

     

  15. crasco99 | BauerLetYouLive

    • 3:00pm BST - October 9th, 2009

    not a massive difference but you can see improvements in some cases, although could you really improve on perfection? just kiding

  16. King Six

    • 3:03pm BST - October 9th, 2009

    Doesn't look that much different. Also the sounds in both games are EXACTLY the same. Same gun sounds, same everything.

  17. tadpole3159 | faulkner8991

    • 3:18pm BST - October 9th, 2009

    no.4

    no picture no.1 was taken from the E3 trailer me thinks

  18. rabidcujo

    • 4:02pm BST - October 9th, 2009

     night vision goggles

  19. Andrea

    • 4:09pm BST - October 9th, 2009

    I've noticed nearly no difference.

  20. FonFahbre | fonfahbre

    • 4:39pm BST - October 9th, 2009

    Slightly enhanced graphics, the game was graphically beautiful when it was first released(CO4)

  21. davin_g

    • 6:09pm BST - October 9th, 2009

     The only evolution in this series is gutting Call of Duty gameplay to the cheapest easiest form possible. MASSIVE APPEAL  is what they aim for. This is achieved by making the game easy to pick up and feel successful. Exploitable perks, over abundance of greanades and auto-aiming/no scoping mean people just run around guns blazing with no skill required. True fans of the Call of Duty franchise that purchased the first three WW2 games remember the excellent balance of gameplay between the power and accuracy of the M1 Grande  and the percision of the Gewehr or the excellent close quarter efficiency of MP40. This series has lost everything that made it great in sacrifice to $$$. I know everyone loves it now but this game used to have an excellent following among fans of the series. Now it has been boiled down to an arcady shooter. So expect this game to evolve by adding more easy kills (sticky grenades), more unrealistic exploitable perks (double wielding machine guns), and continue to make using sights or scopes a thing of the past with steady aim perks and allowing subs to be accurate at incredibly rediculous distances. P90s across a map. 

    As far as the pics are concerned....of course it hasn't lept ahead. It is being made on the 360. How much further advanced can they get technique wise on that machine. To keep it even they build the for weaker machine and dumb down the PS3. What do you expect. This game will never look as good as Uncharted or Killzone because they have to dumb it down for the 360. Now unfortunately they have also dumbed down the gameplay as well to sell to the masses. I loved my Finest Hour. The Big Red One was enjoyable. Cod3 was designed poorly but it did have pretty fair and balanced gameplay. Then....well they sold out. Great for casual gamers and for making money. Bad for us gamers that loved everything COD used to be.

  22. I_am_Arsenalgunner27

    • 6:17pm BST - October 9th, 2009

    such a shame that I cannot buy this because of the f u c k i n g   s h i t t y   YLOD...however. I blame SONY for not providing a better solution for the user to re-aqquire a new PS3. at least reduce the cost of the refirbishment by at least 50%

    Apart from that. I dont think I'll get a PS3 for the release of this game. such a shame

  23. coverton341 | groovy341

    • 6:20pm BST - October 9th, 2009

    Meh. I really hope this game doesn't get "best selling game of all time" status. I mean I am sure it will be a great entry into the COD series as MW1.5 and I am sure the multiplayer is going to be good. I mean when you make the same multiplayer experience with some new perks and maps then you are sure to make a hit since the first MW multiplayer was so good.

  24. nuffsaid

    • 7:12pm BST - October 9th, 2009

    not a dimes worth of difference. ill pass on MW2. judging by the demo i saw, it looked less believeable than MW 1, just like COD2 was better than 3. MW2=fail, IMO

  25. PS3!!!!! | FOXY007

    • 9:00pm BST - October 9th, 2009

     the comparisons arent that comparable..

  26. Diehard-gamer

    • 10:44pm BST - October 9th, 2009

    Same  graphic Engine just little shapper in the new one.   well what can u do  when u have to work with a 8.5gig disc,   PSN brownmouse

  27. Beta55i

    • 12:35am BST - October 10th, 2009

    Not a very big difference but the game makes up for it in every other way.

  28. MarcRecon | MarcRecon

    • 11:37am BST - October 10th, 2009

    Looks ok, but not a big leap.

  29. Nachtstahl | Nachtstahl

    • 12:25pm BST - October 12th, 2009

    Can't wait

     

  30. PSX_Legend | KillZone3000

    • 5:43pm BST - October 12th, 2009

     Everything is better on MW2 specially the scenery.

  31. bladyposyp

    • 8:14pm GMT - January 7th, 2010

    check out rap tunes made by Noor187 on youtube about Modern Warfare 2

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